Wand
A rigged wand: a two-bone armature driving the handle and a skinned centre ball, with three animation tracks. Both materials are procedural node graphs in Blender, which glTF cannot carry. The steel is baked to base colour, roughness and normal maps. The centre ball's colour phase is driven by the frame, so its graph is carried alongside the model and evaluated live — scrub the timeline and the phase follows.
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